In this 3D arcade game a colorful world invites to be explored. Players have to climb to the top of a platform. In every level new color worlds, visual effects and beats await the player.
This arcady game was developed with the Unreal Engine using only 4 assets. It was aimed to create a immersive game via a special audiovisual atmosphere. Easy to learn – hard to master: the difficulty significantly rises every 8 levels: new movement patterns as well as increasing speed of vanishing ground fragments.
This game was created within 18 weeks in 2014 by 5 people.
Conception and ideation of the game idea
Game System Design
Level Design (movement pattern)
Implementation of the level design
User interface concept & design
Prototyping, testing & balancing